shame ) and seeing independent games like this bringing this options could be relevant to the mainstream in general (triple A industries are kind of lazy in this aspect) Yes, just bought the game for that option, it is a great game to play single player too, and i have a brother who plays split-screen with me, the split-screen is so nice, theres not enough games that supports this today (for pc AND for consoles. Smash window option fixes, double button functions, like press|hold, free Binding, better inventory screen and adjusting to other resolutionsĭo you play in split-screen? If so, how is this beta playing? How would you like your gamepad play further improved? Inventory navigation is kind off with the bumpers changing containers, it could be better if the layout of the inventory screen changed to be like, containers on top from the left to the right, it could improve circling around then, using the radial menus is cool and actually good How does your gamepad feel in-game? Is there anything missing, and has anything changed that you’re used to playing with? The name for binds are kind of dev terms but it could change in the final build, the customization menu has limitations such as, cannot bind d pad, stick buttons, and the triggers not working in game (the actions are bounded to bumpers instead, so, if i hold right bumper, it would pan the camera around and melee at the same time ), it could be improved by adding multiple bindings and context menu changes for using another buttons, like the A button for interact for example. Does it work, and does it make sense? Is it relevant to the pad you’re using? How could it be improved? Please check out the new gamepad customization menu in the Options. Ps3 controller mapped as 360 with scptoolkit
0 Comments
Leave a Reply. |